SL + 3D - hardware = total inworld immersion (TIA)
Linden Lab chairman Mitch Kapor and developer Philippe Bossut today demonstrated a camera-based motion recog system that controls your avatar’s movements in Second Life. Looks good on the video, below…
With a 3D viewing headset (such as the augmented reality headset imagined here), you would have your own at-home 3DVR “cave” for exploring the metaverse.
Incredibly, we [...]
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