Helmet heads: devices connect AR with real world
Buggin’: One of the alternate reality headset designs at Holland’s AR+RFID Lab. The goal is to make the devices convenient and attractive enough to allow people to operate in both the real world and AR simultaneously.
IBM and Linden Labs (creators of the alternate reality Second Life) are developing headsets and other “wearable computing” devices to deliver humans into parallel realities, where they can control their experiences.
Linden Labs, for example, is developing a wearable speaker system that Second Lifers can use to communicate semi-privately in AR while continuing to function in the real world, at least at some basic level.
But at the moment, AR eyewear and headphones are typically bulky and expensive, and too distracting for the wearer.
Students at the AR+RFID Lab at the Royal Academy of Art in the Netherlands are shaping new designs for AR headsets (more below), to include cameras and projectors, and tracking devices.
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Filed under: Location, Personal tech, Ubiquitous computing | Tagged: 3-D VR caves, Alternate reality, Art, Assistive technologies, Augmented reality, Gadgets, Hardware, Internet, Mind control, Prototypes, Second Life, Virtual reality, Wearable computing